One-Knob Maximizer
A next-gen three-band loudness processor driven by a single control. Splits your signal into low, mid and high, drives each band on its own envelope, then pins the peaks against a hard 0 dBFS ceiling at zero latency. Every stage answers to our Adaptive Loudness Core. The whole treatment, from one knob.
VINAIcore lifts loudness with total phase integrity. Three bands, one knob, and not a degree of phase shift on your master.
We ship numbers, measured to the floor of the instrument itself.
zero latency · bit-exact bypass · zero self-noise · 48 kHz

AMOUNT is the whole instrument. From 0 to 100% it modulates every band's saturation threshold together, driving low, mid and high deeper into their tanh curves in one move. No band balancing, no threshold hunting. Turn it up until it sits, then leave it.
LR4 crossovers at 200 Hz and 3 kHz split the signal into LOW, MID and HIGH. The slopes run 24 dB/oct and stay phase-coherent. The low band runs mono for a tight, centered punch; mid and high stay stereo to keep width and air intact. Each band carries its own envelope follower, with tanh saturation on the low and high bands and a 5 Hz DC blocker on each saturated path.
After the bands recombine, a master-stage ceiling catches whatever's left. Choose CLIP for a hard ceiling pinned at 0 dBFS that leaves everything under full scale untouched, ROUND for a soft tanh knee that bends earlier, or OFF to let the signal run hot into your own chain. The whole path runs at native rate with no lookahead: zero samples of latency, nothing between you and the sound.
The master clipper sets how the last decibel behaves. Pick a ceiling that suits the source, or switch it off entirely and let core run hot into the next plugin.
Hard ceiling at 0 dBFS. Everything under full scale passes untouched; the top is pinned, not shaped.
A soft tanh knee bends earlier into the limit for a rounder, gentler finish.
Bypass the final clip and let core run hot into your own chain. Three bands, no ceiling.
| Type | Next-gen 3-band loudness processor |
| Bands | 3 · Low (mono) / Mid (stereo) / High (stereo) |
| Crossover | LR4 24 dB/oct, splits at 200 Hz & 3 kHz |
| Primary control | AMOUNT (0–100%) modulates every band's saturation threshold together |
| Final clipper | CLIP (hard 0 dBFS ceiling) · ROUND (soft tanh knee) · OFF |
| Pre low cut | OFF · GENTLE (12 dB · 115 Hz) · HARD (24 dB · 115 Hz) |
| Pre / Out gain | Pre In 0 / −3 / −6 dB · Out 0 / −3 / −6 dB |
| Safety ceiling | Hard clamp at 0 dBFS · bit-transparent below full scale |
| Engine | Reactive, zero lookahead · native rate throughout |
| Phase | Transparent, phase fully preserved |
| Latency | Zero · 0 samples at any rate, every mode |
| Formats | VST3 · AU |
| Systems | macOS 11+ (Universal) · Windows 10+ · 64-bit |
| Version | 1.1.3 |

Carve the texture before you maximize it: four bands, five distortion characters each, with a real-time analyzer.

When core runs OFF into your chain, clip takes the ceiling. Three algorithms, a native 0 dBFS ceiling, up to 16× oversampling.

Build weight into the low band before it hits core's mono fold, with an intelligent tonal enhancer plus odd-harmonic saturation.